The changes did not like the label and decided to distance itself from its production. The second work of the Colombians is titled Lies Bleeding the Blind ( Mentiras Desangrando al Ciego ), an album that points towards a more eclectic and progressive horizon, where the band takes a more personal and mature sound, away from the templates and addressing the themes from a more human point of view, leaving behind the epic facet. The album has a marked epic character and was a gateway for the band to the international arena. The Path to Glory was released in 1999 and in 2000 the band was invited to play at the Rock al Parque festival, the most important of its kind in Colombia and one of the most important in Latin America, being the festival at largest open air and free on the continent. However, due to the long process already advanced until then, the label decides the culmination of the CD with the participation of Michael Grant on the vocals. In the midst of this long process the band found a vocalist, Diego Gómez. This made the recording process long and tedious. The relationship between the band and their studio vocalist was cold and distant, Michael recorded the voices and sent them to the band by mail, at that time Internet access in Colombia was quite limited, they received it and then transmitted by phone call changes to make. This is very much an old skool roguelike, with absolutely no visible embellishments or innovations - for better or worse.The recording of their first CD was long and suffocating, the band found itself in the painful task of finding a new vocalist in the middle of the recording process, the label, in order not to delay the process of releasing the album, proposed to the people of Cali to provide them with a American vocalist while they were looking for one in their city, that's how Michael Grant arrived, coming from "Omnward" another band which produced the label. You keep going because you want to see your tiny square hero level-up and deck himself out in all sorts of trinkets. You don’t descend into dungeon after dungeon because it looks pretty (although the minimal aesthetic does give Legends of Yore some charm), and you certainly don’t keep going because it’s new or intelligently designed. Finding new weapons, spells, and armour, and grinding up the ranks so that you're at a high enough level to use a piece of treasure is what carries you through. Lootin' goodīut combat isn’t really what these games are about. It's not a system that will appeal to everybody, but it'll be instantly recognisable to roguelike fans. When you're next to an enemy, the ‘turn’ is taken for you when you drive towards them, with you dealing and taking damage at the same time. Equipping and using items is handled using the touchscreen, which works well. It's very casual by roguelike standards, but still unmistakeable in its design.Īs each floor passes you slowly but steadily level-up, and although it's satisfying to banish all snakes, blobs, and so on from the floor you can’t help but feel the combat is a little underwhelming.īoth movement and fighting are controlled with the D-pad. The three classes – Warrior, Archer, and Wizard – offer you a base weapon to take on enemies, and venturing beyond the town quickly becomes a room-clearing dive into randomly generated dungeons. Legends of Yore slaps you bang into the centre of a town with almost nothing. Rogue, likeīut the roots remain plainly visible. Legends of Yore may not be the bravest or best RPG on Android, but at least it tries to break with tradition, if only in terms of platform. Roguelikes stayed on personal computers not because they were best suited to the platform, but because it was their comfort zone. It’s hard to deny that the genre owes its entire heritage to the powerful brutes of the gaming world.īut it was never the power of PC that made roguelikes feel at home there. The sense that roguelikes and lo-fi RPGs belong on PC is a strong one.
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